
Charged Screamer
Base HP: 1000. Charged. How to approach the fight.
- Base HP
- 1000
- Base XP
- 1450
HP is the base value. Individual zombies can have a random HP modifier; armor and regeneration also affect how hard they are to kill.
How to approach the fight
A screamer can call more zombies. Deal with it promptly before the encounter grows. Activity around your base can attract scouts, so watch the surroundings during long work sessions.
A charged variant is stronger than its ordinary counterpart. Keep more space and ammunition in reserve. Blue coloring does not mean that every attack inflicts an electric shock.
Variants of this zombie
- Screamer200 HP
- Feral Screamer500 HP
- Radiated Screamer800 HP
- Charged Screamer1000 HP
Changes in game updates
- V3.2.0 ·
Screamer groups: screamer spawns were removed from the screamer scout groups.