
Charged Mutated
Base HP: 2500. Charged. How to approach the fight.
- Base HP
- 2500
- Base XP
- 1675
HP is the base value. Individual zombies can have a random HP modifier; armor and regeneration also affect how hard they are to kill.
How to approach the fight
The mutated zombie is dangerous at range thanks to its projectiles. Reposition and use solid cover instead of standing still and trading hits.
A charged variant is stronger than its ordinary counterpart. Keep more space and ammunition in reserve. Blue coloring does not mean that every attack inflicts an electric shock.
Variants of this zombie
- Mutated950 HP
- Feral Mutated1200 HP
- Radiated Mutated2100 HP
- Charged Mutated2500 HP
- Infernal Mutated3100 HP