
Radiated Cop
Base HP: 1700. Radiated. How to approach the fight.
- Base HP
- 1700
- Base XP
- 1350
HP is the base value. Individual zombies can have a random HP modifier; armor and regeneration also affect how hard they are to kill.
How to approach the fight
The cop spits at range and can switch to a suicide attack. Use cover against spit. When its warning charge starts, finish it quickly or create distance. Keep it away from vulnerable base structures.
Radiated variants regenerate health. Focus damage on one target; long gaps between hits can prolong the fight. A Rad Remover modification can temporarily suppress regeneration.
Variants of this zombie
- Cop450 HP
- Feral Cop950 HP
- Radiated Cop1700 HP
- Infernal Cop2500 HP